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Geoff Cox has co-organised and will be presenting a paper at the following conference in Plymouth. PRECARIOUS TIMES workshop/conference, part of the Finale Symposium for British Art Show 7 "IN THE DAYS OF THE COMET" Dates: 1-3 December 2011 Venues: Plymouth University and Plymouth College of Art, Plymouth, UK.
In times of financial crisis, austerity measures, and the increased privatisation of digital networks and public services, what are the conditions under which we produce art, ideas and concepts? If working as part of the arts has always been precarious, it now operates in exaggerated ways. The symposium will explore these issues in the context of the British Art Show (currently taking place in Plymouth), asserting that the future is largely conditioned through the reality of the political economy, leaving the art world ever more vulnerable but also at the same time a crucial site of struggle. In these precarious times, what does the art world have to offer?
Tags: art | conference | Geoff Cox | Plymouth |
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November 16–18, 2011 Vilém Flusser Archive, Berlin University of the Arts (UdK)
http://darc.imv.au.dk/incompatible/?page_id=18
In the context of developing a platform for knowledge exchange, and research across the arts and sciences, transmediale festival (Berlin) and Centre for Digital Urban Living + Digital Aesthetics Research Centre (Aarhus University) have established a partnership to foster new forms of collaborative peer-review and knowledge dissemination. Departing from the theme of the upcoming transmediale festival in 2012: in/compatible, a PhD workshop and conference is taking place on November 16–18, at the Vilém Flusser Archive, Universität der Künste, Berlin.
This event addresses the theme of the transmediale festival in a number of ways:in/compatible interfaces, in/compatible methods, and in/compatible markets, focusing on the unresolved tensions in-between different technologies, their cultures of production and use, as well as the tensions between different approaches to contemporary media culture. The PhD workshop and the conference will lead to a collaborative peer-reviewed publication presented as part of the programme of the festival in 2012.
The actual workshop is restricted to the PhD students selected from an open call this summer. However, the conference programme will be open to the public.
Keynote speakers at the conference are Tiziana Terranova and Siegfried Zielinski
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At this year’s Next 2011 Conference in Aarhus, Mayor Jacob Bundsgaard presented the vision of Smart Aarhus. Aarhus University and the Alexandra Institute are ready to join this opportunity.
Smart Aarhus may soon be a familiar term. Aarhus’ new Mayor, Jacob Bundsgaard, used it during his opening speech at the Next 2011 conference to depict a future scenario where smart city solutions are being developed and deployed in Aarhus.
Tags: Next 2011 | Smart City |
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This years Roskilde Festival featured an interactive installation developed by Digital Urban Living. The Public Poetry Wall was installed at the so-called Poetry Hall as a part of a collaboration with Roskilde Library. Words supplied by writers Vagn Remme and Jesper Sternberg was projected onto a black curtain and these words could then be moved around in speachbubbles and put into sentences by the audience - an an effect of moving around below the projection.
The installation was originally developed in 2009 by DUL-researchers Rune Nielsen, Tobias Ebsen and Per Henrik Storm. Read more about the original project here. |
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Unveiled and exhibited at the 2011 SPOT Festival in Aarhus, Denmark – RADARTABLE flipped the conventional view of what to expect from a concert or musical experience on its head. RADARTABLE is an interactive, audiovisual installation, a musical instrument, and a platform for creative and social interaction. It allows the audience to express themselves musically and collaborate with each other to influence their concert experience – even if they normally have no prerequisites for playing music.

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Public lecture by Professor Brian Massumi, Département de Communication, Université de Montréal, Canada.
The lecture will examine the status of the virtual in perception. As understood philosophically by thinkers such as C.S. Peirce, Henri Bergson, William James, Gilles Deleuze and A.N. Whitehead (in his notion of “pure potentiality”), the virtual is strictly complementary to the actual. It is a mistake to think of them as opposites or as in contradiction. The virtual is abstract by definition, which means that it cannot be reduced to the empirically present. But neither can it be separated from it. According to the philosophical concept of the virtual, there is a reciprocity between the actual and the virtual that enters actively into the constitution of every act of experience: they are co-gredient to perception. Although the virtual as such cannot appear in perception, its co-gredience to the constitution of experience cannot but make itself felt in some way with each perception’s arising. The question then becomes, in what way does the abstractness of the virtual come with coming perception? How does it make its active implication in experience felt? Applied to vision, this question translates into: what is a virtual image?
Tags: experience | vituality |
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In connection with the submission of his PhD dissertation
Affective Experience as a Theoretical Foundation for Interaction Design
to the Faculty of Arts at Aarhus University for the award of a PhD degree in Information and Media Studies, MA Jonas Fritsch will publicly defend his research in open forum
13-16 on Wednesday May 4, 2011 in ”Det lille Auditorium” Incuba Science Park, Åbogade 15, 8200 Aarhus N
The dissertation Affective Experience as a Theoretical Foundation for Interaction Design explores how the philosophy of Brian Massumi on affective experience can be used as a new theoretical foundation for interaction design. It is outlined how there is a need for interaction design to inquire into new philosophical accounts of how people experience interactive products and environments rather than what constitutes an experience.
Tags: experience | interaction design |
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